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The time the x86 emulator team found code so bad they fixed it during emulation

Uploaded by blindcrv on June 16, 2026

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https://devblogs.microsoft.com/oldnewthing/20260615-00/?p=112419

The x86 emulator team encountered extremely poorly written code that they decided to fix on the fly during emulation, rather than simply emulating the original flawed code. This unusual approach allowed the emulator to run the code more smoothly and efficiently. The team's actions effectively improved the code's performance without altering the original program.

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